Bethesda Game Studios boss Todd Howard in an interview with BAFTA stated Bethesda games are "irresponsibly large" due to the team cutting very little content from their games.
Howard, who serves as executive producer and director at Bethesda Game Studios and was most recently game director on ...
Starfield Shattered Space is finally here, adding a chunky story expansion to Bethesda's open-world sci-fi adventure. As the ...
Todd Howard, the director of Bethesda Game Studios, is letting players know why the studio's games are always so ridiculously large.
Fallout 4 features some overpowered weapons that are borderline broken in the right hands and prove why Call of Duty needs to ...
Starfield's new lockpicking system that uses Digipicks is proof of Bethesda's willingness to evolve and innovate, even when ...
Buy up to five Xbox Game Pass Ultimate codes at this reduced price through Sept. 29 and get 15 months of gaming ...